basically i make my models in 3ds max and i can export them to obj and 3ds
i wanna know how to put them into quake
and what co ordinates (x,y,z) they need to be
if u could tell me how to do this for weapons and people/character, enemies etc.. i would be extremley greatful thanks
i wanna know how to put them into quake
and what co ordinates (x,y,z) they need to be
if u could tell me how to do this for weapons and people/character, enemies etc.. i would be extremley greatful thanks