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3ds Max 20xx

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1 3ds Max 20xx on Tue Feb 01, 2011 6:27 pm

Sarge127

avatar
Colonel Grade 1
Colonel Grade 1
Hey guys, i found a Plugin for 3ds max 2010 that will allow you to export to .md2 .md3...
I was wondering if it could go into quake... would it?

I mean its in that format but a little better right? Sad

http://www.sniperspsp.tk

2 Re: 3ds Max 20xx on Wed Feb 02, 2011 1:52 am

DukeInstinct

avatar
Commander Grade 3
Commander Grade 3
Standard Quake? No.

But you can probably find a converter that will take an .md3 or .md2 and export it to .mdl

And by the way, Corporal is spelled wrong in your rank. Just putting that out there for the administrator.



3 Re: 3ds Max 20xx on Wed Feb 02, 2011 2:01 am

Mexicouger

avatar
Noble
Noble
Haha, I will fix it. Nice save.




Contemplating on how to fix problems...
http://augustine.forumotion.com

4 Re: 3ds Max 20xx on Wed Feb 02, 2011 12:10 pm

Sarge127

avatar
Colonel Grade 1
Colonel Grade 1
Laugh out loud Its spelled wrong in every corpral! D8

http://www.sniperspsp.tk

5 Re: 3ds Max 20xx on Wed May 18, 2011 8:18 pm

刈り取り機

avatar
Mythic
Mythic
isnt mexi adding md3 support 4 revamped? or is it md2?

6 Re: 3ds Max 20xx on Thu May 19, 2011 1:43 am

Jason


Corporal
Corporal
I think there will be md3 or md2 support, at least not for a while.

7 Re: 3ds Max 20xx on Fri Jun 03, 2011 6:01 pm

Sarge127

avatar
Colonel Grade 1
Colonel Grade 1
Hmph, i just found out nothing can be exported .MDL through these types of advanced programs... Im kinda disappointed at it. unless you rewrite the whole code yeah.

http://www.sniperspsp.tk

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