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psp port of augustine

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26 Re: psp port of augustine on Thu Aug 18, 2011 9:56 pm

Supermario641996

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Reclaimer
Reclaimer
I apologies for the miss-understanding. Its just you have a typing that looks like you are fighting and are being insulting (Looks not are.) You didn't need to point out that I have bad English. (My bad English is when I am tired.) My school was also terrible with teaching the English language. I would also like to say that Luna was the one who gave me the idea that it might able to be ported to an other engine. You have a very dark tone in your typing.




Shhh, it's Mario.  Don't forget to introduce yourself to our community here and our Discord group here. Very Happy
http://augustine.forumotion.com/

27 Re: psp port of augustine on Fri Aug 19, 2011 10:45 am

lunarrocker

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Lt Colonel
Lt Colonel
@supermario641996 wrote:I apologies for the miss-understanding. Its just you have a typing that looks like you are fighting and are being insulting (Looks not are.) You didn't need to point out that I have bad English. (My bad English is when I am tired.) My school was also terrible with teaching the English language. I would also like to say that Luna was the one who gave me the idea that it might able to be ported to an other engine. You have a very dark tone in your typing.

Yes it was me who came up with the idea. Nzp runs on darkplaces for pc, it runs on fritzquake for linux and it runs on fritzquake on psp.

So if Augustine runs on darkplaces, with some time and effort, (if u wanted it on psp) you could run augustine on psp by porting it to fritzquake.

I for one am happy with the pc only augustine and I believe that if you wanted to port augustine to psp, trying to port darkplaces to psp would not be the way to do it.

28 Re: psp port of augustine on Fri Aug 19, 2011 3:45 pm

Dusterdoo

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Commander Grade 1
Commander Grade 1
Tycho, everyone gets the point. You don't have to keep going on and stating the same thing over and over again.

29 Re: psp port of augustine on Fri Aug 19, 2011 6:26 pm

Tycho

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Warrant Officer
Warrant Officer
@Dusterdoo wrote:Tycho, everyone gets the point. You don't have to keep going on and stating the same thing over and over again.

I understood that....

And I had stopped before you posted this, so I don't see the point of your comment at all.

30 Re: psp port of augustine on Fri Aug 19, 2011 8:47 pm

Supermario641996

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Reclaimer
Reclaimer
@Dusterdoo wrote:Tycho, everyone gets the point. You don't have to keep going on and stating the same thing over and over again.

Yeah duster. This was over last night. We already understand. I was going to lock this if it went to far but it is over with.




Shhh, it's Mario.  Don't forget to introduce yourself to our community here and our Discord group here. Very Happy
http://augustine.forumotion.com/

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