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MoDs ModS MOds

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1 MoDs ModS MOds on Sat Dec 17, 2011 11:08 am

%ERROR%

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Legend
Legend
Over the past time ive been playing starwars Galactic warfare mod for CoD MW1 with pezbots, other mods ive been playing is

Portal Gun mod for minecraft
Fallout Guns for skyrim V (Praticly just combined fallout New vegas and skyrim)
MW1 Special Operations
Battle Tech:Assault Tech 1 (Crazyest Mechwarrior 2 mod ever. it dosent even use DOS anymore and it's all HD and the engine has been revamped to the max... o_O)
Mechwarrior Living Ledgends Mod for Crysis


So What mods have you guys been playing?



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2 Re: MoDs ModS MOds on Sat Dec 17, 2011 6:07 pm

Supermario641996

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Reclaimer
Reclaimer
I want to know about these fallout guns in Skyrim. (New Vegas was so glitchy. Hasn't been lately though.)




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3 Re: MoDs ModS MOds on Sat Dec 17, 2011 6:12 pm

%ERROR%

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Legend
Legend
@Supermario641996 wrote:I want to know about these fallout guns in Skyrim. (New Vegas was so glitchy. Hasn't been lately though.)

Im not sure exactly how it's done, a friend of mine was instaling skyrim on my computer one day and he saw that you could easly port the fallout weapons to skyrim due to the fact that they use the same engine and are praticly the same game, dosent work to well though once you try adding in other weapons.

You should try instaling the fallout crysis 2 weapon mod in skyrim, that works pretty well.



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4 Re: MoDs ModS MOds on Sat Dec 17, 2011 6:19 pm

Supermario641996

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Unkn0wn wrote:
@Supermario641996 wrote:I want to know about these fallout guns in Skyrim. (New Vegas was so glitchy. Hasn't been lately though.)

Im not sure exactly how it's done, a friend of mine was instaling skyrim on my computer one day and he saw that you could easly port the fallout weapons to skyrim due to the fact that they use the same engine and are praticly the same game, dosent work to well though once you try adding in other weapons.

You should try instaling the fallout crysis 2 weapon mod in skyrim, that works pretty well.

Now only if I had Skyrim. :/




Shhh, it's Mario.  Don't forget to introduce yourself to our community here and our Discord group here. Very Happy
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5 Re: MoDs ModS MOds on Sat Dec 17, 2011 8:33 pm

%ERROR%

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Legend
Legend
@Supermario641996 wrote:
Unkn0wn wrote:
@Supermario641996 wrote:I want to know about these fallout guns in Skyrim. (New Vegas was so glitchy. Hasn't been lately though.)

Im not sure exactly how it's done, a friend of mine was instaling skyrim on my computer one day and he saw that you could easly port the fallout weapons to skyrim due to the fact that they use the same engine and are praticly the same game, dosent work to well though once you try adding in other weapons.

You should try instaling the fallout crysis 2 weapon mod in skyrim, that works pretty well.

Now only if I had Skyrim. :/

If your open to pirating i can give you a download link thats under 4gb (Skyrim V)



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6 Re: MoDs ModS MOds on Sat Dec 17, 2011 9:36 pm

Supermario641996

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Maybe. O.O




Shhh, it's Mario.  Don't forget to introduce yourself to our community here and our Discord group here. Very Happy
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7 Re: MoDs ModS MOds on Sun Dec 18, 2011 2:50 pm

$H@D()W

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Field Marshal
Field Marshal
i have been playing a h3 mod for halo trial, online, mw2 doom Razz , and Star wars empire at war: foc, with an EPIC halo mod on it

8 Re: MoDs ModS MOds on Sun Dec 18, 2011 10:54 pm

thonglover

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Hero
Hero
I use to play mods...until I took an arrow to knee.

9 Re: MoDs ModS MOds on Sun Dec 18, 2011 11:15 pm

Supermario641996

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Reclaimer
Well then...Everyone on the internet is getting attacked by flying projectiles. (Mostely Arrows to the knee.)

I can't find something I found last year. Using the Mod tool Eschaton. I found a way to make vehicles move on their own. There was problems with this. Such as, all Vehicles (Warthog, Ghost, Banshee ect.) looked as if to be using active camo. Also, the vehicles would drive in the same pattern. Eventually getting stuck on the wall. The vehicles would not dissapear but would respawn eventually cuasing the game to crash. All I can remmember doing is replacing the Physics (Or something related) with a rechargable weapon. (Plasma Rifle/Fuel Rod) Well. Meow.




Shhh, it's Mario.  Don't forget to introduce yourself to our community here and our Discord group here. Very Happy
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10 Re: MoDs ModS MOds on Tue Dec 20, 2011 2:31 am

DukeInstinct

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Commander Grade 3
Commander Grade 3
I was playing that MW2 Doom mod a while ago for about two days then got bored of it. It gets annoying when almost every enemy has to pop back up after being killed, do some dumb laugh as if they got the drop on you even though you are looking straight at them, and just get shot again. Lousy second chance bullshit!

I also used to play the kungfu mod for Max Payne 1 which is basically a matrix themed mod and the multiplayer mod for GTA: San Andreas.



11 Re: MoDs ModS MOds on Tue Dec 20, 2011 9:12 am

thonglover

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Hero
Hero
OK lets get on topic I use to play a doom mod called all out warfare 2 The second coming. Its sort of like command and conquer except you can pick classes like advanced tiberium harvester, engineer or commando also you can bulid mechs, a min- tiberium refinery and sentrys that can walk. Very Happy



Last edited by thonglover on Tue Dec 20, 2011 9:13 am; edited 1 time in total (Reason for editing : major typos)

12 Re: MoDs ModS MOds on Tue Dec 20, 2011 3:44 pm

%ERROR%

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Legend
Legend
@DukeInstinct wrote:I was playing that MW2 Doom mod a while ago for about two days then got bored of it. It gets annoying when almost every enemy has to pop back up after being killed, do some dumb laugh as if they got the drop on you even though you are looking straight at them, and just get shot again. Lousy second chance bullshit!

I also used to play the kungfu mod for Max Payne 1 which is basically a matrix themed mod and the multiplayer mod for GTA: San Andreas.

Just play with the doom AI (Simply inject the .wad files excluding the one called "enemy AI" or what ever it's called) also if you add in bots (look in the options menu for it) you can respawn.



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