Augustine: Despondent
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Idk, this section is kinda inactive

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1 Idk, this section is kinda inactive on Tue Mar 13, 2012 8:16 am

$H@D()W

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Field Marshal
Field Marshal
Hey, shadow, here with some information on some quake mods, since this section hasn't been update for weeks.

Revamped Mod: Still alive if you didn't know, I learned how to animate easily with qme, and I have added a few new weapons.

*New* My Nzp mod: right now, I re-animated 6 csportable weapons and put them in nzp, they work on both the psp and pc versions. These are the ak47, replaces the stg, the ump which replaces the mp40, the desert eagle which replaces the .357. the m4a1 which replaces the thompson, the famas which replaces the bar, and the mp5 which rep[laces the mp5k. I have also made a minecraft bow and arrow that replaces the ballistic knife (idk), and the usp .45 from my moddb page (low poly), which replaces the colt.

ihalo mod: this mod hasn't started off yet, but I will begin today!

2 Re: Idk, this section is kinda inactive on Tue Mar 13, 2012 1:07 pm

drmabuse1981

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Commander
Commander
Nice, but you should make BlackOps weapons for NZP, that would be much cooler.
But nice work anyway Wink

3 Re: Idk, this section is kinda inactive on Tue Mar 13, 2012 1:14 pm

$H@D()W

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Field Marshal
Field Marshal
drmabuse1981 wrote:Nice, but you should make BlackOps weapons for NZP, that would be much cooler.
But nice work anyway Wink
i animated them to be like the black ops/mw3 animations.

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