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My WW2 mod for the PSP

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26 Re: My WW2 mod for the PSP on Tue Aug 28, 2012 9:09 am

jastolze

avatar
Brigadier Grade 3
Brigadier Grade 3
@Mexicouger wrote:
@drmabuse1981 wrote:
1-800-442-5645. XD
Is this just a random number?
Yeah, it's random. Although I don't think it's impossible for it to be a real one! XD

27 Re: My WW2 mod for the PSP on Tue Aug 28, 2012 9:40 am

drmabuse1981

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Commander
Commander
Laugh out loud...

Also we got observer mode done and added basic menu..
You cant do anything at the moment in the game exept observing...

28 Re: My WW2 mod for the PSP on Tue Aug 28, 2012 1:00 pm

%ERROR%

avatar
Legend
Legend
@jastolze wrote:
@Mexicouger wrote:
@drmabuse1981 wrote:
1-800-442-5645. XD
Is this just a random number?
Yeah, it's random. Although I don't think it's impossible for it to be a real one! XD

http://phonebook.bz/1-800-442-5645



破壊衝動と生命についての考察
http://yourdoomed.canadian-forum.com/

29 Re: My WW2 mod for the PSP on Tue Aug 28, 2012 4:20 pm

jastolze

avatar
Brigadier Grade 3
Brigadier Grade 3
Frickbot wrote:
@jastolze wrote:
@Mexicouger wrote:
@drmabuse1981 wrote:
1-800-442-5645. XD
Is this just a random number?
Yeah, it's random. Although I don't think it's impossible for it to be a real one! XD

http://phonebook.bz/1-800-442-5645
Damn, it really was real, haha! I bet if I make up like 10 more, the odds are 9/10 of them will be registered.

30 Re: My WW2 mod for the PSP on Tue Aug 28, 2012 4:30 pm

drmabuse1981

avatar
Commander
Commander
ehh, i think i missed something Laugh out loud Sad Sad

31 Re: My WW2 mod for the PSP on Tue Aug 28, 2012 5:12 pm

thonglover

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Hero
Hero
@drmabuse1981 wrote:ehh, i think i missed something Laugh out loud Sad Sad
Who are you And how did you get here?

32 Re: My WW2 mod for the PSP on Wed Aug 29, 2012 7:14 pm

MapperTNT

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Colonel Grade 3
Colonel Grade 3
Damn, asom game!!!

33 Re: My WW2 mod for the PSP on Sat Sep 01, 2012 9:10 am

drmabuse1981

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Commander
Commander
Did alot of enginework last night and also some fails...
But i got my custom mainmenu running..

Klick the link below for a picture, the screenshot plugins didnt work on my psp:

http://amphedia.untergrund.net/pics/mymod/Menu06481.JPG

Also you will have an smaller "mainmenu" ingame like in nzp...

34 Re: My WW2 mod for the PSP on Sat Sep 01, 2012 11:26 am

mrgreezy3


Brigadier Grade 1
Brigadier Grade 1
Looks Great Mabuse keep up your hard work

35 Re: My WW2 mod for the PSP on Sat Sep 15, 2012 2:08 am

drmabuse1981

avatar
Commander
Commander
Noobdb... ehm... moddb page is now online:

http://www.moddb.com/games/cause-of-war-1944

36 Re: My WW2 mod for the PSP on Mon Sep 17, 2012 8:47 pm

_shameless_

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Colonel Grade 3
Colonel Grade 3
nice! cant wait till its out! Very Happy

37 Re: My WW2 mod for the PSP on Tue Sep 18, 2012 1:58 pm

KittyCat

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Major Grade 1
Major Grade 1
Looking great Very Happy
I don't really know if I will map for your game
I am not really good at MP maps
But will try Smile

38 Re: My WW2 mod for the PSP on Wed Sep 19, 2012 10:49 am

drmabuse1981

avatar
Commander
Commander
Since ProQuake has some annoying lightmap errors i did some testing with Mexicougers Revamped 2 engine:
The map looks clean there and doesnt have lightmap errors Wink



39 Re: My WW2 mod for the PSP on Wed Sep 19, 2012 6:38 pm

_shameless_

avatar
Colonel Grade 3
Colonel Grade 3
@drmabuse1981 wrote:Since ProQuake has some annoying lightmap errors i did some testing with Mexicougers Revamped 2 engine:
The map looks clean there and doesnt have lightmap errors Wink




is that running on the psp?

40 Re: My WW2 mod for the PSP on Thu Sep 20, 2012 1:14 pm

drmabuse1981

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Commander
Commander
Yes, without crashing and errors...

41 Re: My WW2 mod for the PSP on Thu Sep 20, 2012 1:38 pm

Supermario641996

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Reclaimer
Reclaimer
Doc....I wove you XD This looks amazing for the PSP.




Shhh, it's Mario.  Don't forget to introduce yourself to our community here and our Discord group here. Very Happy
http://augustine.forumotion.com/

42 Re: My WW2 mod for the PSP on Fri Sep 21, 2012 4:04 pm

jastolze

avatar
Brigadier Grade 3
Brigadier Grade 3
@supermario641996 wrote:Doc....I wove you XD This looks amazing for the PSP.
I like your signature, Mario. It has a sexy feel to it. Razz

43 Re: My WW2 mod for the PSP on Fri Sep 21, 2012 4:53 pm

Supermario641996

avatar
Reclaimer
Reclaimer
@jastolze wrote:
@supermario641996 wrote:Doc....I wove you XD This looks amazing for the PSP.
I like your signature, Mario. It has a sexy feel to it. Razz

If you click on it you go to my channel. Very Happy

Edit: Oh yeah! Don't forget to stay on-topic xD. Forgot I was a moderator for a second there....Where's Frag when you need him to troll...



Last edited by supermario641996 on Sat Sep 22, 2012 12:14 pm; edited 1 time in total




Shhh, it's Mario.  Don't forget to introduce yourself to our community here and our Discord group here. Very Happy
http://augustine.forumotion.com/

44 Re: My WW2 mod for the PSP on Sat Sep 22, 2012 9:24 am

jastolze

avatar
Brigadier Grade 3
Brigadier Grade 3
@drmabuse1981 wrote:Since ProQuake has some annoying lightmap errors i did some testing with Mexicougers Revamped 2 engine:
The map looks clean there and doesnt have lightmap errors Wink



Hey Mabuse, I noticed you had those annoying "couldn't load 1.mp3, 2.mp3, etc. You can turn off audio completely, in the options, so it doesn't do that.

45 Re: My WW2 mod for the PSP on Sat Sep 22, 2012 2:59 pm

drmabuse1981

avatar
Commander
Commander
dont worry, i already removed the messages from the engine.
So if i should use Mexis engine you will not getting error messages for missing mp3 files.

Also i added a command line history like in ProQuake, so you can access your old console commands like in ProQuake.

46 Re: My WW2 mod for the PSP on Sat Sep 22, 2012 4:39 pm

mrgreezy3


Brigadier Grade 1
Brigadier Grade 1
so you got the engine to compile? if so please contact me via pm concerning the slim eboot from b4 also your mod is looking sweet as always think imma jump on hellsmash for a little bit

47 Re: My WW2 mod for the PSP on Sat Sep 22, 2012 4:56 pm

jastolze

avatar
Brigadier Grade 3
Brigadier Grade 3
Hey Mabuse, did you need an official website for the mod itself? I can make one if you want. I think every mod deserves its own page! Very Happy

48 Re: My WW2 mod for the PSP on Sat Sep 22, 2012 5:47 pm

KittyCat

avatar
Major Grade 1
Major Grade 1
@jastolze wrote:Hey Mabuse, did you need an official website for the mod itself? I can make one if you want. I think every mod deserves its own page! Very Happy
Are you talking about a forum or a Moddb page or an actual website?

49 Re: My WW2 mod for the PSP on Sat Sep 22, 2012 7:15 pm

jastolze

avatar
Brigadier Grade 3
Brigadier Grade 3
FRiiZYDuDE wrote:
@jastolze wrote:Hey Mabuse, did you need an official website for the mod itself? I can make one if you want. I think every mod deserves its own page! Very Happy
Are you talking about a forum or a Moddb page or an actual website?
A forumotion.com site. I made one a while back for a friend, but almost no one visits it...

50 Re: My WW2 mod for the PSP on Sun Sep 23, 2012 8:27 am

KittyCat

avatar
Major Grade 1
Major Grade 1
@jastolze wrote:
FRiiZYDuDE wrote:
@jastolze wrote:Hey Mabuse, did you need an official website for the mod itself? I can make one if you want. I think every mod deserves its own page! Very Happy
Are you talking about a forum or a Moddb page or an actual website?
A forumotion.com site. I made one a while back for a friend, but almost no one visits it...
Hmm sounds good.However ModDB has built in Forum but forumotion is more better
cowmaps.forumotion.com xD Sounds familiar mabuse?
As for a ModDB page
http://www.moddb.com/games/cause-of-war-1944
Very Happy

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