I attempted at forging. Moving the objects around it alot easier then in Halo Reach's forge because you don't continue moving after stopping. This is what I got after attempt at forging.
Sorry for the small image.
Sorry for the small image.
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Crashrash23 wrote:Yesh! Can you somehow make something to were you can bust it?
I.E. A block that parts break off as you shoot it with rpg.
Kinda like when you bust bricks off a fence.
I love edits,
We could make that mexi thing breakable so we can be mad at him and calm down.
Crashrash23 wrote:Yesh! Can you somehow make something to were you can bust it?
I.E. A block that parts break off as you shoot it with rpg.
Kinda like when you bust bricks off a fence.
I love edits,
We could make that mexi thing breakable so we can be mad at him and calm down.
Comrade1: How do we get through?supermario641996 wrote:Crashrash23 wrote:Yesh! Can you somehow make something to were you can bust it?
I.E. A block that parts break off as you shoot it with rpg.
Kinda like when you bust bricks off a fence.
I love edits,
We could make that mexi thing breakable so we can be mad at him and calm down.
That would be pretty cool. If this is at all possible then there could be other possibilities with this same thing. aka maybe when you shoot a corner of a wall it falls apart and so on.
supermario641996 wrote:Crashrash23 wrote:Yesh! Can you somehow make something to were you can bust it?
I.E. A block that parts break off as you shoot it with rpg.
Kinda like when you bust bricks off a fence.
I love edits,
We could make that mexi thing breakable so we can be mad at him and calm down.
That would be pretty cool. If this is at all possible then there could be other possibilities with this same thing. aka maybe when you shoot a corner of a wall it falls apart and so on.
Yes Alex.Alex wrote:supermario641996 wrote:Crashrash23 wrote:Yesh! Can you somehow make something to were you can bust it?
I.E. A block that parts break off as you shoot it with rpg.
Kinda like when you bust bricks off a fence.
I love edits,
We could make that mexi thing breakable so we can be mad at him and calm down.
That would be pretty cool. If this is at all possible then there could be other possibilities with this same thing. aka maybe when you shoot a corner of a wall it falls apart and so on.
Depending on how its done it that can be very laggy, it would be better to just have 1 break able block that breaks off then you can just add a bunch and make them over lap to simulate what you want
Crashrash23 wrote:Yes Alex.Alex wrote:supermario641996 wrote:Crashrash23 wrote:Yesh! Can you somehow make something to were you can bust it?
I.E. A block that parts break off as you shoot it with rpg.
Kinda like when you bust bricks off a fence.
I love edits,
We could make that mexi thing breakable so we can be mad at him and calm down.
That would be pretty cool. If this is at all possible then there could be other possibilities with this same thing. aka maybe when you shoot a corner of a wall it falls apart and so on.
Depending on how its done it that can be very laggy, it would be better to just have 1 break able block that breaks off then you can just add a bunch and make them over lap to simulate what you want
You see a wall.....
You shoot it with a RPG...
A hole is made..................
But when you shoot around it the rest won't break....
A "Break point" or something.
udk?Alex wrote:Crashrash23 wrote:Yes Alex.Alex wrote:supermario641996 wrote:Crashrash23 wrote:Yesh! Can you somehow make something to were you can bust it?
I.E. A block that parts break off as you shoot it with rpg.
Kinda like when you bust bricks off a fence.
I love edits,
We could make that mexi thing breakable so we can be mad at him and calm down.
That would be pretty cool. If this is at all possible then there could be other possibilities with this same thing. aka maybe when you shoot a corner of a wall it falls apart and so on.
Depending on how its done it that can be very laggy, it would be better to just have 1 break able block that breaks off then you can just add a bunch and make them over lap to simulate what you want
You see a wall.....
You shoot it with a RPG...
A hole is made..................
But when you shoot around it the rest won't break....
A "Break point" or something.
That can be made in udk in 30-50 seconds
Maybe using FRIK_FILE to store the map name, the object's angles, and origin to a file, and only loading those objects if you're on the same map, and the gametype is forge.Mexicouger wrote:
saving/loading map variants
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