https://www.youtube.com/watch?v=_3PcuXJzN00&feature=related Its freaking amazing that quake has a 200 something polygon limit but by looking at model in that video, i can tell that model has more then 200 polys and look at this! https://www.youtube.com/watch?v=JI_Ai7V3nOM&feature=relmfu i thought the psp limitations were "low" it locks up on you when it runs out of memory?.... We need to hire jomart2000 i mean seriously how the crack can you port a hi poly model into quake knowing most like the game won't load or the psp will crash? i mean take a good look at those models. but im just putting out there man just like saying
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