I thought it would be very fun to go back wings and chips Kurok esque truth I find more fun so
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Ok.greezy'm working on the problem of full textures.mrgreezy3 wrote:remember jomart to conserve ram sometimes game wont load certain maps because of shortage of ram
hey greezy ,he solucionado ya el problema de texturas en el precache.mrgreezy3 wrote:not to be funny but this is better then solitude the real halo hands made it surpass solitude and im the solitude beta tester and your hearing this from me smh
es bastante complejo de explicar por escrito tendria que hacer un video.Map maker wrote:Hey jomart put a link please im realy surprised of the models, And i want to ask you this thing a few weeks. How do you create the models, in what program? Uh? I wait your answer thankx.
grezzy el problema no es los wehiculos el problema son las texturas de los sprites que he creado si usted compara los modelos de player plasma vera que tienen el mismo en texturas y polygonos casi igualmrgreezy3 wrote:jomart needs to make 2 seperate qc codes 1 for vehicles and another with no vehicles cause the ram is getting killed on my vita and alot of maps dont load on my beta
repito de nuevo para aprender hay que practicar y yo enseño lo que trabajo se necesita una base en el codigo para despues mejorarla utilize el spark de kurok por que necesitaba saber si funcionaria el codigo ahora lo que hare modificar el spark de kurok en spark sueltos y con efecto como en el halo las particulas de chispas libres de rebotes utilizando el codigo bounce de granadas por ejemplo y sobre poner humo despues va algusto de cada uno recuerde que la psp es muy limitada y no se puede poner muy buenos efectos pues le quita rendimiento.$H@D()W wrote:the sparks seem a bit odd in halo, kurok its fine, but in halo it seems wierd
as a suggestion, you should add smoke rising after you see the sparks, but it might be too much for the psp/ps vita
Whats up man? And they still haven't raised the RAM in a $250 - $300 device??$H@D()W wrote:the sparks seem a bit odd in halo, kurok its fine, but in halo it seems wierd
as a suggestion, you should add smoke rising after you see the sparks, but it might be too much for the psp/ps vita
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