I am working on a WW2 mod for the PSP using Bakers newest ProQuake engine,
heavy modified with custom-hud (not fully done yet)
and there is alot of work already done.
The game will be multiplayer only and class based teamgameplay (rifleman, gunner, war-elite, allies vs. axis)
and maybe have ctf and some other gamemodes (one hit kills etc..)
maybe i will also port some stuff from the Revamped QC like the timed respawn and some other cool stuff
healthsystem will be a mix of quake and the system from medal of honor:
when your health reaches 5 it will autoregen to 15 or 20 (still not sure about hte value),
and you can pickup medikits to fill it to 100 again.
Also the "map rotation" will be based on different scenarios:
- AfrikaKorps, maps and places in arfica during the ww2
- germany, maps inside germany during ww2, bombed buildings and stuff like that
- other maps, unsorted and "unfitting" maps, maybe some weird stuff like a nazi spacheship or funmaps (tetrisworld etc..)
But i need another modeler who can help making 3 weaponmodels:
a Browning BAR Machinegun, animated and matching to our existing armmodels,
a STG44 Assault rifle, animated and matching out armmodels
and a Luger pistol also animated and with a arm
It is currentliy looking very good and is playable using the Frikbots (singleplayer selects
simple deathmatch on special map with own spawnpoints for the bots)...
at the moment it is looking like this:
If you want to help with the models just post here, also any other comments are welcome
greets, drmabuse1981
heavy modified with custom-hud (not fully done yet)
and there is alot of work already done.
The game will be multiplayer only and class based teamgameplay (rifleman, gunner, war-elite, allies vs. axis)
and maybe have ctf and some other gamemodes (one hit kills etc..)
maybe i will also port some stuff from the Revamped QC like the timed respawn and some other cool stuff
healthsystem will be a mix of quake and the system from medal of honor:
when your health reaches 5 it will autoregen to 15 or 20 (still not sure about hte value),
and you can pickup medikits to fill it to 100 again.
Also the "map rotation" will be based on different scenarios:
- AfrikaKorps, maps and places in arfica during the ww2
- germany, maps inside germany during ww2, bombed buildings and stuff like that
- other maps, unsorted and "unfitting" maps, maybe some weird stuff like a nazi spacheship or funmaps (tetrisworld etc..)
But i need another modeler who can help making 3 weaponmodels:
a Browning BAR Machinegun, animated and matching to our existing armmodels,
a STG44 Assault rifle, animated and matching out armmodels
and a Luger pistol also animated and with a arm
It is currentliy looking very good and is playable using the Frikbots (singleplayer selects
simple deathmatch on special map with own spawnpoints for the bots)...
at the moment it is looking like this:
If you want to help with the models just post here, also any other comments are welcome
greets, drmabuse1981
Last edited by drmabuse1981 on Thu Aug 23, 2012 10:46 am; edited 1 time in total (Reason for editing : forget some stuff)